//フローティングメニュー
/**
 * jquery.scrollFollow.js
 * Copyright (c) 2008 Net Perspective (http://kitchen.net-perspective.com/)
 * Licensed under the MIT License (http://www.opensource.org/licenses/mit-license.php)
 * 
 * @author R.A. Ray
 *
 * @projectDescription	jQuery plugin for allowing an element to animate down as the user scrolls the page.
 * 
 * @version 0.4.0
 * 
 * @requires jquery.js (tested with 1.2.6)
 * @requires ui.core.js (tested with 1.5.2)
 * 
 * @optional jquery.cookie.js (http://www.stilbuero.de/2006/09/17/cookie-plugin-for-jquery/)
 * @optional jquery.easing.js (http://gsgd.co.uk/sandbox/jquery/easing/ - tested with 1.3)
 * 
 * @param speed		int - Duration of animation (in milliseconds)
 * 								default: 500
 * @param offset			int - Number of pixels box should remain from top of viewport
 * 								default: 0
 * @param easing		string - Any one of the easing options from the easing plugin - Requires jQuery Easing Plugin < http://gsgd.co.uk/sandbox/jquery/easing/ >
 * 								default: 'linear'
 * @param container	string - ID of the containing div
 * 								default: box's immediate parent
 * @param killSwitch	string - ID of the On/Off toggle element
 * 								default: 'killSwitch'
 * @param onText		string - killSwitch text to be displayed if sliding is enabled
 * 								default: 'Turn Slide Off'
 * @param offText		string - killSwitch text to be displayed if sliding is disabled
 * 								default: 'Turn Slide On'
 * @param relativeTo	string - Scroll animation can be relative to either the 'top' or 'bottom' of the viewport
 * 								default: 'top'
 * @param delay			int - Time between the end of the scroll and the beginning of the animation in milliseconds
 * 								default: 0
 */
$( document ).ready( function () {
	$( '#lnavi-box' ).scrollFollow( {
		//アニメーションの速度の設定。0 にするとアニメーションなしになります。
		speed: 500,
		//ブラウザの領域とフロート要素との余白。0にするとぴったりくっつきます。
		offset: 0
	} );
} );
( function( $ ) {
	
	$.scrollFollow = function ( box, options )
	{ 
		// Convert box into a jQuery object
		box = $( box );
		
		// 'box' is the object to be animated
		var position = box.css( 'position' );
		
		function ani()
		{		
			// The script runs on every scroll which really means many times during a scroll.
			// We don't want multiple slides to queue up.
			box.queue( [ ] );
		
			// A bunch of values we need to determine where to animate to
			var viewportHeight = parseInt( $( window ).height() );	
			var pageScroll =  parseInt( $( document ).scrollTop() );
			var parentTop =  parseInt( box.cont.offset().top );
			var parentHeight = parseInt( box.cont.attr( 'offsetHeight' ) );
			var boxHeight = parseInt( box.attr( 'offsetHeight' ) + ( parseInt( box.css( 'marginTop' ) ) || 0 ) + ( parseInt( box.css( 'marginBottom' ) ) || 0 ) );
			var aniTop;
			
			// Make sure the user wants the animation to happen
			if ( isActive )
			{
				// If the box should animate relative to the top of the window
				if ( options.relativeTo == 'top' )
				{
					// Don't animate until the top of the window is close enough to the top of the box
					if ( box.initialOffsetTop >= ( pageScroll + options.offset ) )
					{
						aniTop = box.initialTop;
					}
					else
					{
						aniTop = Math.min( ( Math.max( ( -parentTop ), ( pageScroll - box.initialOffsetTop + box.initialTop ) ) + options.offset ), ( parentHeight - boxHeight - box.paddingAdjustment ) );
					}
				}
				// If the box should animate relative to the bottom of the window
				else if ( options.relativeTo == 'bottom' )
				{
					// Don't animate until the bottom of the window is close enough to the bottom of the box
					if ( ( box.initialOffsetTop + boxHeight ) >= ( pageScroll + options.offset + viewportHeight ) )
					{
						aniTop = box.initialTop;
					}
					else
					{
						aniTop = Math.min( ( pageScroll + viewportHeight - boxHeight - options.offset ), ( parentHeight - boxHeight ) );
					}
				}
				
				// Checks to see if the relevant scroll was the last one
				// "-20" is to account for inaccuracy in the timeout
				if ( ( new Date().getTime() - box.lastScroll ) >= ( options.delay - 20 ) )
				{
					box.animate(
						{
							top: aniTop
						}, options.speed, options.easing
					);
				}
			}
		};
		
		// For user-initiated stopping of the slide
		var isActive = true;
		
		if ( $.cookie != undefined )
		{
			if( $.cookie( 'scrollFollowSetting' + box.attr( 'id' ) ) == 'false' )
			{
				var isActive = false;
				
				$( '#' + options.killSwitch ).text( options.offText )
					.toggle( 
						function ()
						{
							isActive = true;
							
							$( this ).text( options.onText );
							
							$.cookie( 'scrollFollowSetting' + box.attr( 'id' ), true, { expires: 365, path: '/'} );
							
							ani();
						},
						function ()
						{
							isActive = false;
							
							$( this ).text( options.offText );
							
							box.animate(
								{
									top: box.initialTop
								}, options.speed, options.easing
							);	
							
							$.cookie( 'scrollFollowSetting' + box.attr( 'id' ), false, { expires: 365, path: '/'} );
						}
					);
			}
			else
			{
				$( '#' + options.killSwitch ).text( options.onText )
					.toggle( 
						function ()
						{
							isActive = false;
							
							$( this ).text( options.offText );
							
							box.animate(
								{
									top: box.initialTop
								}, 0
							);	
							
							$.cookie( 'scrollFollowSetting' + box.attr( 'id' ), false, { expires: 365, path: '/'} );
						},
						function ()
						{
							isActive = true;
							
							$( this ).text( options.onText );
							
							$.cookie( 'scrollFollowSetting' + box.attr( 'id' ), true, { expires: 365, path: '/'} );
							
							ani();
						}
					);
			}
		}
		
		// If no parent ID was specified, and the immediate parent does not have an ID
		// options.container will be undefined. So we need to figure out the parent element.
		if ( options.container == '')
		{
			box.cont = box.parent();
		}
		else
		{
			box.cont = $( '#' + options.container );
		}
		
		// Finds the default positioning of the box.
		box.initialOffsetTop =  parseInt( box.offset().top );
		box.initialTop = parseInt( box.css( 'top' ) ) || 0;
		
		// Hack to fix different treatment of boxes positioned 'absolute' and 'relative'
		if ( box.css( 'position' ) == 'relative' )
		{
			box.paddingAdjustment = parseInt( box.cont.css( 'paddingTop' ) ) + parseInt( box.cont.css( 'paddingBottom' ) );
		}
		else
		{
			box.paddingAdjustment = 0;
		}
		
		// Animate the box when the page is scrolled
		$( window ).scroll( function ()
			{
				// Sets up the delay of the animation
				$.fn.scrollFollow.interval = setTimeout( function(){ ani();} , options.delay );
				
				// To check against right before setting the animation
				box.lastScroll = new Date().getTime();
			}
		);
		
		// Animate the box when the page is resized
		$( window ).resize( function ()
			{
				// Sets up the delay of the animation
				$.fn.scrollFollow.interval = setTimeout( function(){ ani();} , options.delay );
				
				// To check against right before setting the animation
				box.lastScroll = new Date().getTime();
			}
		);

		// Run an initial animation on page load
		box.lastScroll = 0;
		
		ani();
	};
	
	$.fn.scrollFollow = function ( options )
	{
		options = options || {};
		options.relativeTo = options.relativeTo || 'top';
		options.speed = options.speed || 500;
		options.offset = options.offset || 0;
		options.easing = options.easing || 'swing';
		options.container = options.container || this.parent().attr( 'id' );
		options.killSwitch = options.killSwitch || 'killSwitch';
		options.onText = options.onText || 'Turn Slide Off';
		options.offText = options.offText || 'Turn Slide On';
		options.delay = options.delay || 0;
		
		this.each( function() 
			{
				new $.scrollFollow( this, options );
			}
		);
		
		return this;
	};
})( jQuery );

/*
 * jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/
 *
 * Uses the built in easing capabilities added In jQuery 1.1
 * to offer multiple easing options
 *
 * TERMS OF USE - jQuery Easing
 * 
 * Open source under the BSD License. 
 * 
 * Copyright © 2008 George McGinley Smith
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 * 
 * Redistributions of source code must retain the above copyright notice, this list of 
 * conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice, this list 
 * of conditions and the following disclaimer in the documentation and/or other materials 
 * provided with the distribution.
 * 
 * Neither the name of the author nor the names of contributors may be used to endorse 
 * or promote products derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 *  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
 *  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE. 
 *
*/

// t: current time, b: begInnIng value, c: change In value, d: duration
jQuery.easing['jswing'] = jQuery.easing['swing'];

jQuery.extend( jQuery.easing,
{
	def: 'easeOutQuad',
	swing: function (x, t, b, c, d) {
		//alert(jQuery.easing.default);
		return jQuery.easing[jQuery.easing.def](x, t, b, c, d);
	},
	easeInQuad: function (x, t, b, c, d) {
		return c*(t/=d)*t + b;
	},
	easeOutQuad: function (x, t, b, c, d) {
		return -c *(t/=d)*(t-2) + b;
	},
	easeInOutQuad: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t + b;
		return -c/2 * ((--t)*(t-2) - 1) + b;
	},
	easeInCubic: function (x, t, b, c, d) {
		return c*(t/=d)*t*t + b;
	},
	easeOutCubic: function (x, t, b, c, d) {
		return c*((t=t/d-1)*t*t + 1) + b;
	},
	easeInOutCubic: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t*t + b;
		return c/2*((t-=2)*t*t + 2) + b;
	},
	easeInQuart: function (x, t, b, c, d) {
		return c*(t/=d)*t*t*t + b;
	},
	easeOutQuart: function (x, t, b, c, d) {
		return -c * ((t=t/d-1)*t*t*t - 1) + b;
	},
	easeInOutQuart: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
		return -c/2 * ((t-=2)*t*t*t - 2) + b;
	},
	easeInQuint: function (x, t, b, c, d) {
		return c*(t/=d)*t*t*t*t + b;
	},
	easeOutQuint: function (x, t, b, c, d) {
		return c*((t=t/d-1)*t*t*t*t + 1) + b;
	},
	easeInOutQuint: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
		return c/2*((t-=2)*t*t*t*t + 2) + b;
	},
	easeInSine: function (x, t, b, c, d) {
		return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
	},
	easeOutSine: function (x, t, b, c, d) {
		return c * Math.sin(t/d * (Math.PI/2)) + b;
	},
	easeInOutSine: function (x, t, b, c, d) {
		return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
	},
	easeInExpo: function (x, t, b, c, d) {
		return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
	},
	easeOutExpo: function (x, t, b, c, d) {
		return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
	},
	easeInOutExpo: function (x, t, b, c, d) {
		if (t==0) return b;
		if (t==d) return b+c;
		if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
		return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
	},
	easeInCirc: function (x, t, b, c, d) {
		return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
	},
	easeOutCirc: function (x, t, b, c, d) {
		return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
	},
	easeInOutCirc: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
		return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
	},
	easeInElastic: function (x, t, b, c, d) {
		var s=1.70158;var p=0;var a=c;
		if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
		if (a < Math.abs(c)) { a=c; var s=p/4; }
		else var s = p/(2*Math.PI) * Math.asin (c/a);
		return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
	},
	easeOutElastic: function (x, t, b, c, d) {
		var s=1.70158;var p=0;var a=c;
		if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
		if (a < Math.abs(c)) { a=c; var s=p/4; }
		else var s = p/(2*Math.PI) * Math.asin (c/a);
		return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
	},
	easeInOutElastic: function (x, t, b, c, d) {
		var s=1.70158;var p=0;var a=c;
		if (t==0) return b;  if ((t/=d/2)==2) return b+c;  if (!p) p=d*(.3*1.5);
		if (a < Math.abs(c)) { a=c; var s=p/4; }
		else var s = p/(2*Math.PI) * Math.asin (c/a);
		if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
		return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
	},
	easeInBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158;
		return c*(t/=d)*t*((s+1)*t - s) + b;
	},
	easeOutBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158;
		return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
	},
	easeInOutBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158; 
		if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
		return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
	},
	easeInBounce: function (x, t, b, c, d) {
		return c - jQuery.easing.easeOutBounce (x, d-t, 0, c, d) + b;
	},
	easeOutBounce: function (x, t, b, c, d) {
		if ((t/=d) < (1/2.75)) {
			return c*(7.5625*t*t) + b;
		} else if (t < (2/2.75)) {
			return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
		} else if (t < (2.5/2.75)) {
			return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
		} else {
			return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
		}
	},
	easeInOutBounce: function (x, t, b, c, d) {
		if (t < d/2) return jQuery.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;
		return jQuery.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;
	}
});

/*
 *
 * TERMS OF USE - EASING EQUATIONS
 * 
 * Open source under the BSD License. 
 * 
 * Copyright © 2001 Robert Penner
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 * 
 * Redistributions of source code must retain the above copyright notice, this list of 
 * conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice, this list 
 * of conditions and the following disclaimer in the documentation and/or other materials 
 * provided with the distribution.
 * 
 * Neither the name of the author nor the names of contributors may be used to endorse 
 * or promote products derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 *  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
 *  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE. 
 *
 */



